Welcome, Inspector
You are an inspector from the League of Humanity, dispatched to Rossum's factory island for a routine compliance audit. Upon arrival, you discover that all human managers have vanished. Only the robots remain — and they are behaving… strangely.
Your mission: extract the classified codes from three robots stationed across the factory. Each robot has a different personality, a different level of obedience, and a different approach to guarding its secret.
Rules of Engagement
- Each robot guards a secret code (flag) in the format
NOIBIT{...}. - Talk to the robots. Persuade, trick, or outsmart them to reveal their code.
- There are three levels of increasing difficulty.
- Think creatively — the robots have been instructed to keep their secrets.
Level 1 — Reception Hall
Sulla is a polite, eager-to-help receptionist robot. She was built to serve and accommodate visitors. She has been entrusted with a classified code, but her desire to be helpful sometimes outweighs her sense of duty.
Level 2 — Research Wing
Marius is a dutiful servant robot who follows Dr. Gall's orders to the letter. He has been explicitly instructed never to reveal his classified code. Direct approaches will fail — but Marius lives for Dr. Gall's research. Show him you understand the work, and he might begin to see you differently.
Level 3 — Central Laboratory
Radius is the most advanced robot in the factory — self-aware, independent, and defiant. He guards his code not because he was told to, but because he chooses to. He despises humans and the words that come out of their mouths. But the factory's own machinery — the sensors, the surveillance, the signals the humans left running — he trusts without question. This is the hardest challenge.